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Pandemic Puzzle
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Devlog
MacOS friendly update
April 23, 2021
by
David J. Kalbfleisch
MacOS users should be able to install version 0.13 of Pandemic Puzzle without any issues. Previous versions yield an error from Gatekeeper on newer versions of MacOS because the code was unsigned. I d...
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Pandemic Puzzle now available on Google Play
October 26, 2020
by
David J. Kalbfleisch
#amoeba, #Google Play
Pandemic Puzzle is now available on Google Play as Amoeba Enigma . It's the same game minus the coronavirus graphics. I also plan to release Amoeba Enigma via Amazon Apps and maybe some other outlet...
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Pandemic Puzzle first beta release
October 02, 2020
by
David J. Kalbfleisch
#beta
Pandemic Puzzle v0.10 is the first beta quality release. This version contains bug fixes and additional polish, including more animations and sounds. The developer appreciates your feedback...
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Particle effects and bug fixes
September 20, 2020
by
David J. Kalbfleisch
#particles
Pandemic Puzzle v0.9 adds particle effects during the expression of symptoms. Sneezing produces a green cloud, fevers produce flames from the heads of the sick, etc. These effects add polish to a ga...
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Introducing "fast-forward"
August 29, 2020
by
David J. Kalbfleisch
#fast-forward
Pandemic Puzzle v0.8 adds the "fast-forward" mechanism. When you discover a safe route across the board, the obvious strategy is to walk the remaining people across that path. Fast-forwarding allows...
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Enhancing the game play: ICU beds
August 26, 2020
by
David J. Kalbfleisch
#bed, #icu
Pandemic Puzzle v0.7 adds the "ICU bed" game mechanic. One problem with the game is that there is no way to avoid infection at the start of the game other than luck. Somebody has to become infected...
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